Writing x64 Shellcode: Differences, Shadow Space, and Register Conventions
Objective: Understand the architectural and ABI-level differences between x86 and x64 Windows shellcode, including the Microsoft x64 calling convention, shadow space, stack alignment, position-independent API resolution via PEB walking, and the detection surface each technique exposes.
1. From x86 to x64: What Actually Changed
Moving shellcode from x86 to x64 Windows is not a syntactic exercise of renaming EAX to RAX. The ABI changed, the segment register that anchors the TEB changed, and the addressing model changed. A snippet that “looks right” can execute cleanly, corrupt the host process, and crash three calls later inside an SSE instruction — none of which gives the author an obvious clue.
| Item | x86 | x64 |
|---|---|---|
| General-purpose registers | 8 × 32-bit (EAX…EDI) | 16 × 64-bit (RAX…R15) |
| Windows calling convention | stdcall / cdecl — all args on stack | Unified fast-call — first 4 integer args in registers |
| TEB segment register | FS; PEB at fs:[0x30] | GS; PEB at gs:[0x60] |
| Address width | 32-bit | 64-bit (48-bit canonical VA in practice) |
call pushes | 4-byte return address | 8-byte return address |
| RIP-relative addressing | Not available | Available; lea rax, [rip + offset] is idiomatic in PIC |
Two consequences dominate the rest of this tutorial. First, x64 adopts a single __fastcall-style ABI with a mandatory shadow space and 16-byte stack alignment rule. Second, the TEB is reached via GS, not FS, and every PEB offset must be updated for the 64-bit struct layout.
2. The Microsoft x64 ABI Deep-Dive
The Microsoft x64 calling convention passes the first four integer arguments in registers and floating-point arguments in the low halves of the first four XMM registers. Anything beyond that goes on the stack, above the shadow space, pushed right-to-left.
| Argument # | Integer Register | Floating-Point Register |
|---|---|---|
| 1st | RCX | XMM0L |
| 2nd | RDX | XMM1L |
| 3rd | R8 | XMM2L |
| 4th | R9 | XMM3L |
| 5th+ | Stack (above shadow space) | Stack |
The return value lives in RAX for integers and pointers, and in XMM0 for floating-point results.
Volatile vs Non-Volatile Registers
| Class | Registers |
|---|---|
| Volatile | RAX, RCX, RDX, R8, R9, R10, R11, XMM0–XMM5 |
| Non-volatile | RBX, RBP, RDI, RSI, RSP, R12, R13, R14, R15, XMM6–XMM15 |
A callee may freely destroy volatile registers; non-volatile registers must be preserved across calls. Shellcode that clobbers RBX or RDI in the host thread and then returns control corrupts the host. This is the single most common reason “working” shellcode crashes the host process several instructions after the shellcode finishes.
Side-by-Side: x86 Push vs x64 Register Load
; --- x86 stdcall: MessageBoxA(0, "msg", "title", 0) ---
push 0 ; uType
push title ; lpCaption
push msg ; lpText
push 0 ; hWnd
call [MessageBoxA] ; callee cleans the stack
; --- x64 fastcall: same call ---
xor rcx, rcx ; hWnd = NULL
lea rdx, [rel msg] ; lpText
lea r8, [rel title] ; lpCaption
xor r9d, r9d ; uType = 0
sub rsp, 0x28 ; shadow space + alignment (see §4)
call [rel MessageBoxA]
add rsp, 0x28Note xor r9d, r9d rather than xor r9, r9 — writing to the 32-bit sub-register zero-extends to the full 64-bit register and produces a shorter, null-byte-free opcode.

3. Shadow Space: Why, What, and Where
In the Microsoft x64 convention the caller must reserve 32 bytes (4 × 8) of stack immediately above the return address as shadow space (also called home space or spill space). This area exists so the callee has somewhere to spill RCX, RDX, R8, and R9 back to memory if it needs to take their addresses or free up the registers for re-use.
Critical points:
- Shadow space is always reserved, even when the callee takes fewer than four arguments and even when the callee never spills.
- It is owned by the caller. The callee may overwrite it without saving the previous contents.
- The caller does not zero or initialise it. The callee is responsible for whatever it writes there.
- Stack arguments beyond the fourth begin at
[RSP + 0x28](32 bytes shadow + 8 bytes return address).
Layout immediately after call, before callee prologue | Offset from RSP |
|---|---|
Return address (pushed by call) | [RSP + 0x00] |
Shadow slot for RCX | [RSP + 0x08] |
Shadow slot for RDX | [RSP + 0x10] |
Shadow slot for R8 | [RSP + 0x18] |
Shadow slot for R9 | [RSP + 0x20] |
| 5th argument (if any) | [RSP + 0x28] |
Skip the shadow allocation and the first thing the callee does — often a mov [rsp+8], rcx early in a Win32 prologue — clobbers your own stack frame or, worse, the saved return address you just pushed.

4. Stack Alignment in Practice
The Microsoft x64 ABI requires RSP to be 16-byte aligned at the moment of a call, except inside a prolog. The hardware call then pushes an 8-byte return address, so on entry to the callee RSP is 16N + 8 aligned. Win32 internals (memcpy, CRT, anything that uses SSE/AVX with aligned moves) will issue movaps / movdqa against stack locations and will raise EXCEPTION_ACCESS_VIOLATION (0xC0000005) if RSP is wrong by 8.
This is why the canonical shellcode prologue is sub rsp, 0x28, not 0x20:
0x20(32 bytes) for shadow space.+ 0x08to undo the misalignment the precedingcallintroduced.
; Canonical shellcode call wrapper
sub rsp, 0x28 ; 32B shadow + 8B realign
call rax ; rax = resolved API address
add rsp, 0x28When the shellcode entry itself was reached by a jump from unknown context, force alignment explicitly:
; Defensive entry: align RSP regardless of caller state
and rsp, 0xFFFFFFFFFFFFFFF0 ; force 16-byte alignment
sub rsp, 0x28 ; shadow + 8 to keep call-time alignmentTo diagnose alignment faults in WinDbg, dump the faulting instruction (u .) and check whether it is a movaps / movdqa referencing [rsp+…]. If rsp & 0xF == 0x8 at the call, you forgot the + 0x08.
5. Position-Independent Code Fundamentals
Shellcode does not know where it will land. Hard-coded addresses are forbidden — ASLR randomises module bases per boot, and the shellcode itself is dropped at an allocator-chosen address. Two x64 idioms enable position independence:
- RIP-relative addressing.
lea rax, [rel label]resolves tolea rax, [rip + disp32]and produces correct results regardless of load address. This is the preferred way to reference embedded data in x64 shellcode. call/popdelta trick. Acallto the next instruction pushes its return address — the runtime location of the following label. The calleepops it into a register to obtain a base for subsequent offsets.
; Obtain the runtime address of `data` without RIP-relative encoding
call get_rip
get_rip:
pop rbx ; rbx = address of next instruction
lea rsi, [rbx + data - get_rip]
jmp continue
data:
db "kernel32.dll", 0
continue:In practice, prefer lea reg, [rel label] for clarity; reach for call/pop only when an encoder demands it (for example, to avoid certain bad bytes).
6. PEB Walking: Finding kernel32.dll Without Imports
Because shellcode has no import table, it must walk the loader’s in-memory bookkeeping to find kernel32.dll and then resolve GetProcAddress / LoadLibraryA from its exports. On x64 Windows the chain starts at GS and uses these offsets:
| Step | Source | Field | Offset (x64) |
|---|---|---|---|
| 1 | GS segment | → TEB | — |
| 2 | TEB | ProcessEnvironmentBlock | +0x060 |
| 3 | PEB | Ldr → PEB_LDR_DATA | +0x018 |
| 4 | PEB_LDR_DATA | InMemoryOrderModuleList | +0x020 |
| 5 | LDR_DATA_TABLE_ENTRY link | InMemoryOrderLinks.Flink | +0x000 |
| 6 | LDR_DATA_TABLE_ENTRY | DllBase (from InMemoryOrderLinks) | +0x030 |
The InMemoryOrderModuleList on a normal process begins with the executable, then ntdll.dll, then kernel32.dll. Walking two Flinks from the head reaches the kernel32.dll entry. Production-grade shellcode hashes the BaseDllName string rather than trusting that order, both for resilience and because EDRs deliberately permute the head of the list as a tripwire (see §10).
; --- PEB walk skeleton: locate kernel32.dll base in rax ---
xor eax, eax
mov rbx, [gs:0x60] ; TEB -> PEB
mov rbx, [rbx + 0x18] ; PEB -> Ldr (PEB_LDR_DATA)
mov rbx, [rbx + 0x20] ; -> InMemoryOrderModuleList.Flink
; (points into 1st LDR_DATA_TABLE_ENTRY's InMemoryOrderLinks)
mov rbx, [rbx] ; advance: -> 2nd entry (ntdll)
mov rbx, [rbx] ; advance: -> 3rd entry (kernel32)
mov rax, [rbx + 0x30] ; DllBase relative to InMemoryOrderLinks (x64)
; rax now holds kernel32.dll base addressTo verify the offsets against the target OS build, drop into WinDbg on a live process and dump the structures directly:
0:000> dt nt!_TEB ProcessEnvironmentBlock
0:000> dt nt!_PEB Ldr
0:000> dt nt!_PEB_LDR_DATA InMemoryOrderModuleList
0:000> dt nt!_LDR_DATA_TABLE_ENTRY DllBase BaseDllName
0:000> !lmi kernel32
7. Parsing the Export Address Table
With kernel32.dll‘s base in hand, the shellcode walks the PE headers to the Export Directory and then iterates AddressOfNames, comparing each name against a precomputed hash. String literals like "GetProcAddress" are avoided to defeat trivial signatures and to remove embedded nulls.
Key offsets from a loaded module base:
| Field | Offset |
|---|---|
e_lfanew (RVA of PE header) | DllBase + 0x3C |
| Optional Header | PE_header + 0x18 |
| Export Directory RVA (PE32+) | OptHeader + 0x70 |
AddressOfFunctions | ExportDir + 0x1C |
AddressOfNames | ExportDir + 0x20 |
AddressOfNameOrdinals | ExportDir + 0x24 |
; --- EAT walk outline: resolve an export by ROR-13 name hash ---
; in : rax = module base, ebp = target hash (e.g. for "GetProcAddress")
; out: rax = exported function address (or 0)
mov ecx, [rax + 0x3C] ; e_lfanew
add rcx, rax ; rcx = PE header
mov edx, [rcx + 0x88] ; Export Directory RVA (OptHdr + 0x70)
add rdx, rax ; rdx = IMAGE_EXPORT_DIRECTORY
mov r8d, [rdx + 0x18] ; NumberOfNames
mov r9d, [rdx + 0x20] ; AddressOfNames RVA
add r9, rax
xor r10, r10 ; index
.next_name:
mov esi, [r9 + r10*4] ; name RVA
add rsi, rax ; rsi -> ASCII export name
xor edi, edi ; hash accumulator
.hash_byte:
movzx eax, byte [rsi]
test al, al
jz .check
ror edi, 13
add edi, eax
inc rsi
jmp .hash_byte
.check:
cmp edi, ebp ; compare ROR-13 hash
je .found
inc r10
cmp r10d, r8d
jb .next_name
xor rax, rax ; not found
ret
.found:
; resolve via AddressOfNameOrdinals + AddressOfFunctions
; (omitted for brevity)
retThe ROR-13 rotate-and-add hash, popularised by the Metasploit block_api stub, is the de facto standard precisely because defenders now key on it (see §10).
8. Null-Byte and Bad-Character Avoidance
Shellcode delivered through a string-copy primitive (strcpy, lstrcatA, format-string echo) is truncated at the first null byte. x64 immediates routinely embed nulls because most useful constants and addresses do not occupy all 64 bits.
| Problem | Fix |
|---|---|
mov rax, 0x000000007FFE1234 → nulls | xor eax, eax then mov eax, 0x7FFE1234 (zero-extends) |
64-bit literal in mov r9, imm64 | lea r9, [rel label] or build via shifts/ORs |
push 0 → encodes 6A 00 | xor rcx, rcx ; push rcx |
mov rcx, 0 → 7-byte null run | xor ecx, ecx |
; --- Null-byte comparison ---
; BAD: mov rax, 0x76ab1234
; 48 B8 34 12 AB 76 00 00 00 00 <-- four null bytes
mov rax, 0x76ab1234
; GOOD: zero-extend via 32-bit sub-register
; 31 C0 <-- xor eax, eax
; B8 34 12 AB 76 <-- mov eax, 0x76AB1234
xor eax, eax
mov eax, 0x76ab1234Writing to EAX implicitly zeroes the upper 32 bits of RAX — this single architectural quirk eliminates most accidental nulls in shellcode constants.
A short Python lab to validate a candidate snippet:
from keystone import Ks, KS_ARCH_X86, KS_MODE_64
asm = b"""
xor eax, eax
mov eax, 0x76ab1234
mov rbx, qword ptr gs:[0x60]
mov rbx, qword ptr [rbx + 0x18]
"""
ks = Ks(KS_ARCH_X86, KS_MODE_64)
code, _ = ks.asm(asm)
buf = bytes(code)
print(buf.hex())
bad = [i for i, b in enumerate(buf) if b == 0x00]
print(f"length={len(buf)} bad_byte_offsets={bad}")Run it, see exactly where nulls (or any other bad character) land, and rewrite the offending instruction.
9. Shellcode Skeleton: Putting It Together
The pieces combine into a recognisable x64 stub: align the stack, walk the PEB to find kernel32.dll, parse the EAT to resolve GetProcAddress and LoadLibraryA, and then call out through the standard ABI with proper shadow space.
[BITS 64]
_start:
; --- entry: defensively align stack ---
and rsp, 0xFFFFFFFFFFFFFFF0
sub rsp, 0x28 ; shadow space + alignment
; --- locate kernel32.dll via PEB ---
mov rbx, [gs:0x60] ; TEB -> PEB
mov rbx, [rbx + 0x18] ; PEB -> Ldr
mov rbx, [rbx + 0x20] ; InMemoryOrderModuleList.Flink
mov rbx, [rbx] ; -> ntdll entry
mov rbx, [rbx] ; -> kernel32 entry
mov r15, [rbx + 0x30] ; r15 = kernel32 base
; --- resolve GetProcAddress via ROR-13 hash (call into eat_lookup) ---
mov rcx, r15
mov edx, 0x7C0DFCAA ; ROR-13("GetProcAddress") (illustrative)
call eat_lookup ; rax = &GetProcAddress
mov r14, rax
; --- call LoadLibraryA("user32.dll") via GetProcAddress ---
mov rcx, r15 ; hModule = kernel32
lea rdx, [rel s_LoadLibraryA]
call r14 ; rax = &LoadLibraryA
lea rcx, [rel s_user32]
call rax ; rax = HMODULE user32
; --- ... continue resolution and API calls ...
add rsp, 0x28
ret
s_LoadLibraryA: db "LoadLibraryA", 0
s_user32: db "user32.dll", 0
; eat_lookup: in rcx=module base, edx=ROR13 hash -> rax = export addr
eat_lookup:
; (see §7 for the inner loop)
retEvery block in the skeleton corresponds to one of the rules established above: sub rsp, 0x28 for shadow + alignment, gs:[0x60] for the PEB, [rbx + 0x30] for DllBase, lea + RIP-relative strings for PIC, and r14 / r15 carrying non-volatile state across calls without manual save/restore.
10. Common Attacker Techniques
| Technique | Description |
|---|---|
| PEB-walk API resolution | Locate kernel32.dll via gs:[0x60] chain, parse exports by hash |
| ROR-13 export hashing | Avoid embedded API name strings; survive static signature scans |
| RIP-relative PIC | lea reg, [rel label] to address embedded data without fixups |
| Sub-register zero-extension | mov eax, imm32 to write RAX with no null bytes |
| Shadow-space-aware call wrapping | sub rsp, 0x28 around every Win32 call from an unknown caller |
| Direct Win32 → Native API substitution | Call Nt* syscalls to bypass usermode hooks (T1106) |
| Reflective loading of a PE in memory | Shellcode bootstraps a full PE image without touching disk (T1620) |
11. Defensive Strategies & Detection
Shellcode is observable at multiple layers. The most reliable signals come from the behaviours the techniques above require, not from the byte patterns they happen to produce.
Sysmon events to enable and triage:
EventID 1— Process Create. Unusual parent/child chains (browser, Office, mail client spawningcmd.exe/powershell.exe) are the cheapest, highest-yield signal.EventID 8—CreateRemoteThread. Cross-process thread creation into LSASS, browsers, or signed Windows binaries is high-fidelity.EventID 10—ProcessAccess. WatchGrantedAccessmasks like0x1FFFFF(full access) and0x1010(read + VM-write).EventID 17/18— Pipe creation/connection, frequently used by shellcode-launched implants for C2.
ETW providers worth subscribing to in EDR pipelines:
Microsoft-Windows-Kernel-Process— kernel-side process/thread/image events.Microsoft-Windows-Threat-Intelligence(PPL-only) —NtAllocateVirtualMemory,NtProtectVirtualMemory,NtWriteVirtualMemory,NtCreateThreadExat the syscall layer, bypassed by no usermode hook.Microsoft-Windows-Security-Auditing— handle and object access.
Audit policies: Audit Process Creation (Success) and Audit Kernel Object surface the same events to the classic Security log for SIEM ingestion.
Behavioural signals defenders should hunt on:
- Threads with
StartAddressinMEM_PRIVATEregions that arePAGE_EXECUTE_*and not backed by a file image. CallTracecontainingUNKNOWNframes — the calling instruction lives in unbacked memory.gs:[0x60]opcode pattern (65 48 8B 04 25 60 00 00 00) inside executable regions of non-system modules.- ROR-13 hashing loops in memory scans.
Sigma sketch — suspicious cross-process access typical of shellcode injection:
title: Suspicious Cross-Process Access With VM-Write Rights
logsource:
product: windows
service: sysmon
detection:
selection:
EventID: 10
GrantedAccess:
- '0x1FFFFF'
- '0x1410'
- '0x1010'
filter_legit:
SourceImage|endswith:
- '\MsMpEng.exe'
- '\WmiPrvSE.exe'
condition: selection and not filter_legit
level: highHardening to deploy on monitored endpoints:
- Arbitrary Code Guard (ACG) — denies the
PAGE_EXECUTE_*transition that turns aMEM_PRIVATEshellcode buffer into runnable code. - Control Flow Guard (CFG) — invalidates indirect calls into unregistered targets, which shellcode entry points always are.
- Block Win32 API calls from Office macros / child processes — Attack Surface Reduction rule that severs the most common shellcode delivery vector.
- PPL-protected EDR with kernel ETW Ti subscription — preserves syscall-layer telemetry even when userland hooks are patched out.
A useful EDR tripwire is to permute the head of InMemoryOrderModuleList with stub entries: shellcode that walks two Flinks blindly resolves the decoy module, fails to find expected exports, and crashes — producing a high-fidelity detection.
12. Tools for x64 Shellcode Analysis
| Tool | Description | Link |
|---|---|---|
| NASM | Assembler for the snippets in this tutorial; emits raw binary for direct hex inspection | nasm.us |
| Keystone Engine | Programmatic assembler (Python bindings) for bad-character analysis labs | keystone-engine.org |
| x64dbg | User-mode debugger; trace shellcode through gs:[0x60] and EAT walks | x64dbg.com |
| WinDbg | Inspect _TEB, _PEB, _PEB_LDR_DATA, _LDR_DATA_TABLE_ENTRY on the target build | learn.microsoft.com |
| Ghidra / IDA | Static analysis of shellcode-bearing samples and reflective loader stubs | ghidra-sre.org |
| Volatility 3 | Memory forensics: enumerate suspicious MEM_PRIVATE + RX regions, hunt unbacked threads | volatilityfoundation.org |
| Process Hacker | Live triage of thread start addresses and memory protections | processhacker.sourceforge.io |
| Godbolt Compiler Explorer | Inspect MSVC-emitted x64 prologues to confirm ABI assumptions | godbolt.org |
13. MITRE ATT&CK Mapping
| Technique | MITRE ID | Detection |
|---|---|---|
| Process Injection (umbrella) | T1055 | Sysmon EventID 8 + EventID 10 with VM-write GrantedAccess |
| DLL Injection | T1055.001 | Image Load (EventID 7) from MEM_PRIVATE-allocated path |
| Portable Executable Injection | T1055.002 | Volatility scans for PE headers in MEM_PRIVATE RX regions |
| APC Injection | T1055.004 | ETW Ti NtQueueApcThread to remote thread; alerted thread-start addresses |
| Process Hollowing | T1055.012 | EventID 1 with suspended child, followed by EventID 10 write + resume |
| Native API | T1106 | ETW Ti syscall provider; direct Nt* calls outside ntdll |
| Obfuscated Files or Information | T1027 | YARA on ROR-13 loops; entropy heuristics on dropped payloads |
| Reflective Code Loading | T1620 | Unbacked RX memory with PE magic / no module image record |
Summary
- x64 Windows shellcode is governed by a strict ABI: argument registers
RCX/RDX/R8/R9, return inRAX, a 32-byte shadow space, and 16-byte stack alignment at everycall. - The TEB is reached via
gs:[0x60]on x64; every PEB offset (+0x18,+0x20,+0x30) differs from the x86 layout and must be verified against the target build. - Position-independent API resolution combines a PEB walk to
kernel32.dllwith an EAT walk using ROR-13 name hashing to avoid embedded strings. - Null-byte avoidance leans on 32-bit sub-register writes that zero-extend, RIP-relative
lea, and XOR-then-push idioms. - Detection is layered: Sysmon
EventID 8/10for injection chains, ETWThreat-Intelligencefor syscall-level memory writes, behavioural hunts for unbackedRXregions, and ACG/CFG/ASR hardening to deny the primitives shellcode depends on.
Related Tutorials
- Position-Independent Code: Writing PIC Shellcode Without Hardcoded Addresses
- Writing Your First Shellcode: x86 Reverse Shell from Scratch
- x86 and x64 Calling Conventions: cdecl, stdcall, fastcall, and System V
- Egghunters: Staged Payload Delivery When Buffer Space Is Tight
- Shellcode Encoders: XOR Encoding, Custom Decoders, and Avoiding Bad Chars
References
- x64 Calling Convention — Microsoft Learn (MSVC)
- x64 ABI Conventions (Software Conventions Overview) — Microsoft Learn
- x64 Architecture Overview and Register Reference — Microsoft Learn (Windows Drivers)
- x64 Stack Usage (Shadow Space / Home Space) — Microsoft Learn
- Process Injection, Technique T1055 — MITRE ATT&CK Enterprise
- Windows x64 Shellcode — Topher Timzen (Security Research)
x86 and x64 Calling Conventions: cdecl, stdcall, fastcall, and System V
Objective: Understand how the five major calling conventions —
cdecl,stdcall,fastcall, the Microsoft x64 ABI, and the System V AMD64 ABI — dictate argument passing, register ownership, stack cleanup, and alignment, and exactly why those rules determine where return addresses and arguments sit in memory when a vulnerability is triggered.
1. Why Calling Conventions Matter for Exploit Development
A calling convention is the contract between a caller and a callee. It specifies how arguments are passed (stack or registers), where the return value lands, which registers the callee must preserve, and who cleans up the stack. None of this is arbitrary — it is fixed by the ABI for a given platform and compiler.
For a defender or authorized red-teamer, this matters because stack layout is deterministic. When a local buffer overflows, the bytes that land on the saved return address are determined entirely by the convention in force. Reliable overflow payloads, return-to-libc chains, and ROP gadgets all depend on knowing precisely where the return address, arguments, and saved registers sit. Get the convention wrong and your offset math is wrong.
2. Stack Mechanics Refresher: PUSH, POP, CALL, RET
The stack grows downward (toward lower addresses). PUSH decrements the stack pointer (ESP/RSP) and writes; POP reads and increments it.
CALL targetpushes the return address (the next instruction’sEIP/RIP) onto the stack, then jumps.RETpops that saved address back into the instruction pointer.RET Npops the address and addsNtoESP— this is how a callee cleans caller-pushed arguments.
push arg1 ; arg on stack
call foo ; pushes return address, jumps to foo
add esp, 4 ; caller cleans 1 dword arg (cdecl)Because CALL writes the return address to a predictable slot, any write primitive that reaches that slot redirects control flow. Every convention below differs only in how the arguments around that slot are arranged.
3. x86 cdecl: The C Standard
__cdecl is the default for C functions on 32-bit x86 (MSVC flag /Gd). Arguments are pushed right to left, and the caller cleans the stack. The return value comes back in EAX. C names are decorated with a single leading underscore (_foo), no case translation.
Because the caller cleans up, cdecl is the only x86 convention that supports variadic functions (printf-style va_list) — the callee never needs to know the argument count.
; foo(1, 2, 3); -- cdecl
push 3 ; rightmost first
push 2
push 1 ; leftmost last
call _foo
add esp, 12 ; CALLER cleans 3 dwordsCanonical x86 stack frame at function entry (high → low address):
[arg N] ← pushed last (rightmost)
[arg 2]
[arg 1] ← pushed first
[return address] ← pushed by CALL
[saved EBP] ← pushed by prologue (PUSH EBP)
[local vars] ← ESP after SUB ESP, NThe saved EBP and return address are the primary targets of a stack-based overflow. Overflow a local buffer and you overwrite them in that exact order.

4. x86 stdcall: The Windows API Convention
__stdcall is the convention for the Win32 API. Arguments still push right to left, but the callee cleans the stack using RET N. This is efficient for fixed-argument functions, but it forbids variadics.
Name decoration encodes the byte count of stack arguments: a leading underscore, an @, then the size in bytes (always a multiple of 4). MessageBoxA with four pointer/int args becomes _MessageBoxA@16.
; foo(1, 2); -- stdcall, two dword args
push 2
push 1
call _foo@8
; NO add esp here — callee handled it
foo:
; ... body ...
ret 8 ; CALLEE pops 8 bytes of argsFor shellcode and custom loaders, the @N suffix matters when resolving and patching the Import Address Table — the decorated name must match the export.
5. x86 fastcall: Register-Based Argument Passing
__fastcall (MSVC flag /Gr) passes the first two integer arguments in ECX and EDX; remaining arguments push right to left, and the callee cleans them. Decoration uses a leading @ (e.g. @foo@8). All __fastcall functions must have prototypes.
; foo(1, 2, 3); -- MSVC fastcall
mov ecx, 1 ; arg1 in ECX
mov edx, 2 ; arg2 in EDX
push 3 ; arg3 on stack
call @foo@12⚠️ Compiler variance:
__fastcallis not standardized across compilers. MSVC usesECX/EDX. Borland passes the first three arguments inEAX,EDX,ECX. When reversing a non-MSVC binary, verify register usage before trusting any decompiler’s__fastcalllabel.
6. Microsoft x64 ABI: The Modern Windows Convention
On Windows x64 there is effectively one ABI; the /Gd, /Gr, /Gz flags only exist for x86 targets. The convention is a four-register fastcall:
| Argument slot | Integer register | Float register |
|---|---|---|
| 1 | RCX | XMM0 |
| 2 | RDX | XMM1 |
| 3 | R8 | XMM2 |
| 4 | R9 | XMM3 |
Key rules:
- One-to-one correspondence: each argument maps to exactly one register/slot; a single argument is never split across registers.
- Any argument larger than 8 bytes, or not sized 1/2/4/8 bytes, is passed by reference.
- Arguments beyond the first four go on the stack after the shadow space.
- The stack must be 16-byte aligned before
CALL. - The x87 stack is unused; all floating-point work uses the 16 XMM registers and is volatile across calls.
Shadow space (home space): the caller must allocate 32 bytes on the stack before the CALL, even if the callee takes fewer than four arguments, and reclaim it afterward. The callee may spill RCX/RDX/R8/R9 into this region.
; foo(a, b, c, d) -- Microsoft x64
mov rcx, a
mov rdx, b
mov r8, c
mov r9, d
sub rsp, 20h ; 32 bytes shadow space (caller's job)
call foo
add rsp, 20h ; reclaim shadow spaceVolatile (caller-saved): RAX, RCX, RDX, R8, R9, R10, R11, XMM4, XMM5.
Non-volatile (callee-saved): RBX, RBP, RDI, RSI, R12–R15, XMM6–XMM15.

7. System V AMD64 ABI: The Linux and macOS Convention
System V AMD64 is followed on Linux, macOS, FreeBSD, Solaris, and other POSIX systems. It uses six integer argument registers:
| Argument slot | Integer register | Float register |
|---|---|---|
| 1 | RDI | XMM0 |
| 2 | RSI | XMM1 |
| 3 | RDX | XMM2 |
| 4 | RCX | XMM3 |
| 5 | R8 | XMM4–XMM7 (5–8) |
| 6 | R9 |
Additional arguments push onto the stack in reverse order. The return value is in RAX; for 128-bit returns the high 64 bits go in RDX. The stack is 16-byte aligned just before CALL.
- Callee-saved:
RBX,RBP,R12–R15. All others are caller-saved. - Red zone: the 128 bytes below
RSPare reserved and untouched by signal/interrupt handlers. Leaf functions may use this area as their entire frame without adjustingRSP. - Syscall variant: kernel entry uses the same registers except
R10replacesRCX(because thesyscallinstruction clobbersRCX). - Varargs: for variadic functions,
RAXmust hold the number of vector (XMM) registers used, 0–8.
; write(1, buf, len) via syscall -- System V
mov rax, 1 ; sys_write
mov rdi, 1 ; fd (arg1)
mov rsi, buf ; buffer (arg2)
mov rdx, len ; count (arg3)
; NOTE: a syscall uses R10 in place of RCX for arg4
syscall
; leaf function may freely use [rsp-128 .. rsp] (red zone)⚠️ Shadow space vs. red zone are mutually exclusive and commonly confused. Shadow space (32 bytes above the call) exists only on Windows x64. The red zone (128 bytes below
RSP) exists only on System V. Never assume both.

8. Side-by-Side Comparison and ABI Detection in Disassembly
| Property | Microsoft x64 | System V AMD64 |
|---|---|---|
| Integer arg registers | RCX, RDX, R8, R9 | RDI, RSI, RDX, RCX, R8, R9 |
| FP arg registers | XMM0–XMM3 | XMM0–XMM7 |
| Shadow space | 32 bytes (mandatory) | None |
| Red zone | None | 128 bytes below RSP |
| Callee-saved | RBX, RBP, RDI, RSI, R12–R15, XMM6–15 | RBX, RBP, R12–R15 |
Recognition heuristics in IDA/Ghidra:
- A
sub rsp, 0x20immediately beforeCALLand arguments loaded intoRCX/RDX/R8/R9⇒ Microsoft x64. - Arguments loaded into
RDI/RSI/RDXand writes into[rsp-8]without a priorsub rsp⇒ System V (red zone). - A
ret N(non-zero immediate) on 32-bit code ⇒ stdcall or fastcall; arguments inECX/EDXdistinguish fastcall. - A bare
retwith caller-sideadd esp, N⇒ cdecl.
Automated ABI detection can misfire on hand-written assembly, non-MSVC fastcall, or -fomit-frame-pointer builds — always confirm against the actual prologue.
9. Calling Conventions as an Attack Surface
Each convention places the return address at a known offset from a local buffer. That offset is the difference between a working and a failing overflow.
In 64-bit binaries, overflowing a buffer controls stack contents, not registers directly — which is exactly why return-oriented programming is needed. To call a libc function on x64 Linux, you must first load the argument register: a pop rdi ; ret gadget sets arg 1 before the call. This is a direct consequence of the System V ABI placing arg 1 in RDI.
On Windows x64, the mandatory 32-byte shadow space shifts the offset from a local buffer to the saved return address by 32 bytes versus an equivalent Linux frame — a classic source of off-by-32 errors in cross-platform shellcode.
A conceptual offset calculator makes the dependency explicit:
def return_addr_offset(buf_size, conv):
# bytes from start of local buffer to the saved return address
if conv == "x86_cdecl" or conv == "x86_stdcall":
return buf_size + 4 # + saved EBP (4 bytes)
if conv == "sysv_amd64":
return buf_size + 8 # + saved RBP (8 bytes)
if conv == "ms_x64":
return buf_size + 8 + 0x20 # saved RBP + 32B shadow space
raise ValueError("unknown convention")Frame-pointer presence (-fomit-frame-pointer removes saved RBP) and shadow space both change the answer — which is why convention awareness precedes any reliable payload.

10. Common Attacker Techniques
| Technique | Description |
|---|---|
| Saved return-address overwrite | Overflow a local buffer to clobber the convention-determined return slot |
| Return-to-libc (x86) | Stack-arranged args (cdecl) let an attacker call system() without shellcode |
| ROP register loading (x64) | Use pop rdi ; ret / pop rcx ; ret gadgets to satisfy the ABI before a call |
| Shadow-space-aware stack pivot | Account for the 32-byte home space when chaining Windows x64 gadgets |
| IAT patching via decoration | Resolve _func@N decorated stdcall imports for shellcode loaders |
| Reflective API calls | Manually set up RCX/RDX/R8/R9 + shadow space before invoking LoadLibraryA |
Reflective loaders and injected shellcode must respect the target ABI exactly — wrong argument registers or a missing shadow allocation crashes the call.
11. Defensive Strategies & Detection
Note: A calling convention is a compile-time/binary property — no Sysmon Event ID fires because a convention is used. Detection is indirect: it triggers on the runtime artifacts of a convention-aware exploit.
Compile-time mitigations motivated directly by convention layout:
- Stack canaries —
/GS(MSVC),-fstack-protector-strong(GCC/Clang) detect return-address overwrite beforeRET. - Control Flow Guard —
/guard:cfvalidates indirectCALLtargets. - Intel CET / Shadow Stack — hardware enforces that
RETpops the addressCALLpushed, directly countering return-address overwrites. Mark binaries withIMAGE_DLLCHARACTERISTICS_GUARD_CET_COMPAT(0x4000). - ASLR + PIE — randomizes addresses so known layout still yields unknown absolute targets.
-mno-red-zone— hardens Linux kernel modules against red-zone clobbering.
Runtime telemetry for the exploitation aftermath:
- Sysmon Event ID 1 (Process Create) — anomalous children of network-facing services after a successful ROP/return-to-libc chain.
- Sysmon Event ID 10 (Process Access) —
VirtualAllocEx/WriteProcessMemoryfrom convention-correct injected shellcode. - Sysmon Event ID 7 (Image Load) — unexpected DLL loads from a corrupted return address redirecting into
LoadLibrary. - Microsoft-Windows-Threat-Intelligence ETW — kernel telemetry on
NtAllocateVirtualMemory/NtWriteVirtualMemory. - Audit Process Creation (Event
4688) with command-line logging.
title: Suspicious Child Process from Network-Facing Service After Exploitation
logsource:
product: windows
service: sysmon
detection:
selection:
EventID: 1
ParentImage|endswith:
- '\w3wp.exe'
- '\sqlservr.exe'
Image|endswith:
- '\cmd.exe'
- '\powershell.exe'
condition: selection
level: high12. Tools for Calling-Convention Analysis
| Tool | Description | Link |
|---|---|---|
| IDA Pro / Ghidra | Decompiler ABI inference and stack-frame reconstruction | ghidra-sre.org |
| x64dbg | Live register/stack inspection on Windows | x64dbg.com |
| GDB + pwndbg | Stack and register view on Linux (x/16gx $rsp) | gnu.org |
| WinDbg | Inspect shadow space and frame layout (dd rsp) | microsoft.com |
| Godbolt Compiler Explorer | Compare emitted asm across conventions/compilers | godbolt.org |
| ROPgadget / Ropper | Enumerate pop rdi ; ret-style register-loading gadgets | github.com |
| NASM | Hand-assemble convention test cases | nasm.us |
| Radare2 | Cross-platform disassembly and ABI heuristics | rada.re |
13. MITRE ATT&CK Mapping
| Technique | MITRE ID | Detection |
|---|---|---|
| Exploitation for Client Execution | T1203 | Crash telemetry, Event 4688 child-process anomalies |
| Exploit Public-Facing Application | T1190 | WAF/IDS, anomalous service children (Event ID 1) |
| Process Injection | T1055 | Sysmon Event ID 10 (VirtualAllocEx/WriteProcessMemory) |
| Process Injection: DLL Injection | T1055.001 | Event ID 7 unexpected LoadLibraryA loads |
| Command and Scripting Interpreter | T1059 | Event ID 1 cmd.exe/powershell.exe spawns |
| Reflective Code Loading | T1620 | ETW Threat-Intelligence memory-write telemetry |
ATT&CK has no technique ID for “calling-convention abuse” — convention knowledge is prerequisite craft underlying these exploitation and injection techniques.
Summary
- Calling conventions are the binary-level contract that makes stack layout deterministic — and therefore exploitable.
- x86 splits into
cdecl(caller cleanup, variadics,_foo),stdcall(calleeRET N,_foo@N), andfastcall(ECX/EDX, MSVC-specific vs. Borland’sEAX/EDX/ECX). - The two 64-bit ABIs differ in argument registers (
RCX,RDX,R8,R9vs.RDI,RSI,RDX,RCX,R8,R9), shadow space (Windows only) vs. red zone (System V only), and callee-saved sets. - Convention dictates the buffer-to-return-address offset and the ROP register-loading gadgets required —
pop rdi ; reton Linux, shadow-space accounting on Windows. - Detect the exploitation artifacts, not the convention: Sysmon Event IDs 1/7/10, ETW Threat-Intelligence telemetry, and Event
4688, hardened with canaries, CFG, and CET shadow stacks.
Related Tutorials
- Writing x64 Shellcode: Differences, Shadow Space, and Register Conventions
- x86 and x64 Assembly from Scratch
- Writing Your First Shellcode: x86 Reverse Shell from Scratch
- Egghunters: Staged Payload Delivery When Buffer Space Is Tight
- Shellcode Encoders: XOR Encoding, Custom Decoders, and Avoiding Bad Chars
References
- Calling Conventions (cdecl, stdcall, fastcall, and others) | Microsoft Learn
- x64 Calling Convention | Microsoft Learn
- x64 ABI Conventions (x64 Software Conventions) | Microsoft Learn
- System V Application Binary Interface AMD64 Architecture Processor Supplement (Official psABI PDF) | uclibc.org
- Calling Conventions for Different C++ Compilers and Operating Systems (Agner Fog) | agner.org
- x86 Disassembly/Calling Conventions | Wikibooks