Writing x64 Shellcode: Differences, Shadow Space, and Register Conventions

Objective: Understand the architectural and ABI-level differences between x86 and x64 Windows shellcode, including the Microsoft x64 calling convention, shadow space, stack alignment, position-independent API resolution via PEB walking, and the detection surface each technique exposes.


1. From x86 to x64: What Actually Changed

Moving shellcode from x86 to x64 Windows is not a syntactic exercise of renaming EAX to RAX. The ABI changed, the segment register that anchors the TEB changed, and the addressing model changed. A snippet that “looks right” can execute cleanly, corrupt the host process, and crash three calls later inside an SSE instruction — none of which gives the author an obvious clue.

Itemx86x64
General-purpose registers8 × 32-bit (EAXEDI)16 × 64-bit (RAXR15)
Windows calling conventionstdcall / cdecl — all args on stackUnified fast-call — first 4 integer args in registers
TEB segment registerFS; PEB at fs:[0x30]GS; PEB at gs:[0x60]
Address width32-bit64-bit (48-bit canonical VA in practice)
call pushes4-byte return address8-byte return address
RIP-relative addressingNot availableAvailable; lea rax, [rip + offset] is idiomatic in PIC

Two consequences dominate the rest of this tutorial. First, x64 adopts a single __fastcall-style ABI with a mandatory shadow space and 16-byte stack alignment rule. Second, the TEB is reached via GS, not FS, and every PEB offset must be updated for the 64-bit struct layout.


2. The Microsoft x64 ABI Deep-Dive

The Microsoft x64 calling convention passes the first four integer arguments in registers and floating-point arguments in the low halves of the first four XMM registers. Anything beyond that goes on the stack, above the shadow space, pushed right-to-left.

Argument #Integer RegisterFloating-Point Register
1stRCXXMM0L
2ndRDXXMM1L
3rdR8XMM2L
4thR9XMM3L
5th+Stack (above shadow space)Stack

The return value lives in RAX for integers and pointers, and in XMM0 for floating-point results.

Volatile vs Non-Volatile Registers

ClassRegisters
VolatileRAX, RCX, RDX, R8, R9, R10, R11, XMM0XMM5
Non-volatileRBX, RBP, RDI, RSI, RSP, R12, R13, R14, R15, XMM6XMM15

A callee may freely destroy volatile registers; non-volatile registers must be preserved across calls. Shellcode that clobbers RBX or RDI in the host thread and then returns control corrupts the host. This is the single most common reason “working” shellcode crashes the host process several instructions after the shellcode finishes.

Side-by-Side: x86 Push vs x64 Register Load

; --- x86 stdcall: MessageBoxA(0, "msg", "title", 0) ---
push 0              ; uType
push title          ; lpCaption
push msg            ; lpText
push 0              ; hWnd
call [MessageBoxA]  ; callee cleans the stack

; --- x64 fastcall: same call ---
xor  rcx, rcx                       ; hWnd      = NULL
lea  rdx, [rel msg]                 ; lpText
lea  r8,  [rel title]               ; lpCaption
xor  r9d, r9d                       ; uType     = 0
sub  rsp, 0x28                      ; shadow space + alignment (see §4)
call [rel MessageBoxA]
add  rsp, 0x28

Note xor r9d, r9d rather than xor r9, r9 — writing to the 32-bit sub-register zero-extends to the full 64-bit register and produces a shorter, null-byte-free opcode.


Diagram showing the Microsoft x64 calling convention: arguments flow through RCX, RDX, R8, R9, then onto the stack, with the return value in RAX.
The Microsoft x64 ABI passes the first four integer arguments in registers; additional arguments land on the stack above shadow space.

3. Shadow Space: Why, What, and Where

In the Microsoft x64 convention the caller must reserve 32 bytes (4 × 8) of stack immediately above the return address as shadow space (also called home space or spill space). This area exists so the callee has somewhere to spill RCX, RDX, R8, and R9 back to memory if it needs to take their addresses or free up the registers for re-use.

Critical points:

  • Shadow space is always reserved, even when the callee takes fewer than four arguments and even when the callee never spills.
  • It is owned by the caller. The callee may overwrite it without saving the previous contents.
  • The caller does not zero or initialise it. The callee is responsible for whatever it writes there.
  • Stack arguments beyond the fourth begin at [RSP + 0x28] (32 bytes shadow + 8 bytes return address).
Layout immediately after call, before callee prologueOffset from RSP
Return address (pushed by call)[RSP + 0x00]
Shadow slot for RCX[RSP + 0x08]
Shadow slot for RDX[RSP + 0x10]
Shadow slot for R8[RSP + 0x18]
Shadow slot for R9[RSP + 0x20]
5th argument (if any)[RSP + 0x28]

Skip the shadow allocation and the first thing the callee does — often a mov [rsp+8], rcx early in a Win32 prologue — clobbers your own stack frame or, worse, the saved return address you just pushed.


Stack layout diagram showing the mandatory 32-byte shadow space between the return address and stack arguments in the Microsoft x64 calling convention.
The caller must always reserve 32 bytes of shadow space directly above the return address, with additional stack arguments starting at RSP+0x28.

4. Stack Alignment in Practice

The Microsoft x64 ABI requires RSP to be 16-byte aligned at the moment of a call, except inside a prolog. The hardware call then pushes an 8-byte return address, so on entry to the callee RSP is 16N + 8 aligned. Win32 internals (memcpy, CRT, anything that uses SSE/AVX with aligned moves) will issue movaps / movdqa against stack locations and will raise EXCEPTION_ACCESS_VIOLATION (0xC0000005) if RSP is wrong by 8.

This is why the canonical shellcode prologue is sub rsp, 0x28, not 0x20:

  • 0x20 (32 bytes) for shadow space.
  • + 0x08 to undo the misalignment the preceding call introduced.
; Canonical shellcode call wrapper
sub rsp, 0x28          ; 32B shadow + 8B realign
call rax               ; rax = resolved API address
add rsp, 0x28

When the shellcode entry itself was reached by a jump from unknown context, force alignment explicitly:

; Defensive entry: align RSP regardless of caller state
and rsp, 0xFFFFFFFFFFFFFFF0   ; force 16-byte alignment
sub rsp, 0x28                  ; shadow + 8 to keep call-time alignment

To diagnose alignment faults in WinDbg, dump the faulting instruction (u .) and check whether it is a movaps / movdqa referencing [rsp+…]. If rsp & 0xF == 0x8 at the call, you forgot the + 0x08.


5. Position-Independent Code Fundamentals

Shellcode does not know where it will land. Hard-coded addresses are forbidden — ASLR randomises module bases per boot, and the shellcode itself is dropped at an allocator-chosen address. Two x64 idioms enable position independence:

  • RIP-relative addressing. lea rax, [rel label] resolves to lea rax, [rip + disp32] and produces correct results regardless of load address. This is the preferred way to reference embedded data in x64 shellcode.
  • call/pop delta trick. A call to the next instruction pushes its return address — the runtime location of the following label. The callee pops it into a register to obtain a base for subsequent offsets.
; Obtain the runtime address of `data` without RIP-relative encoding
    call get_rip
get_rip:
    pop rbx                  ; rbx = address of next instruction
    lea rsi, [rbx + data - get_rip]
    jmp continue
data:
    db "kernel32.dll", 0
continue:

In practice, prefer lea reg, [rel label] for clarity; reach for call/pop only when an encoder demands it (for example, to avoid certain bad bytes).


6. PEB Walking: Finding kernel32.dll Without Imports

Because shellcode has no import table, it must walk the loader’s in-memory bookkeeping to find kernel32.dll and then resolve GetProcAddress / LoadLibraryA from its exports. On x64 Windows the chain starts at GS and uses these offsets:

StepSourceFieldOffset (x64)
1GS segmentTEB
2TEBProcessEnvironmentBlock+0x060
3PEBLdrPEB_LDR_DATA+0x018
4PEB_LDR_DATAInMemoryOrderModuleList+0x020
5LDR_DATA_TABLE_ENTRY linkInMemoryOrderLinks.Flink+0x000
6LDR_DATA_TABLE_ENTRYDllBase (from InMemoryOrderLinks)+0x030

The InMemoryOrderModuleList on a normal process begins with the executable, then ntdll.dll, then kernel32.dll. Walking two Flinks from the head reaches the kernel32.dll entry. Production-grade shellcode hashes the BaseDllName string rather than trusting that order, both for resilience and because EDRs deliberately permute the head of the list as a tripwire (see §10).

; --- PEB walk skeleton: locate kernel32.dll base in rax ---
    xor   eax, eax
    mov   rbx, [gs:0x60]        ; TEB -> PEB
    mov   rbx, [rbx + 0x18]     ; PEB -> Ldr (PEB_LDR_DATA)
    mov   rbx, [rbx + 0x20]     ; -> InMemoryOrderModuleList.Flink
                                ;    (points into 1st LDR_DATA_TABLE_ENTRY's InMemoryOrderLinks)
    mov   rbx, [rbx]            ; advance: -> 2nd entry (ntdll)
    mov   rbx, [rbx]            ; advance: -> 3rd entry (kernel32)
    mov   rax, [rbx + 0x30]     ; DllBase relative to InMemoryOrderLinks (x64)
                                ; rax now holds kernel32.dll base address

To verify the offsets against the target OS build, drop into WinDbg on a live process and dump the structures directly:

0:000> dt nt!_TEB ProcessEnvironmentBlock
0:000> dt nt!_PEB Ldr
0:000> dt nt!_PEB_LDR_DATA InMemoryOrderModuleList
0:000> dt nt!_LDR_DATA_TABLE_ENTRY DllBase BaseDllName
0:000> !lmi kernel32

Flow diagram tracing the PEB walk from GS register through PEB_LDR_DATA and InMemoryOrderModuleList to locate kernel32.dll base address.
Shellcode reaches kernel32.dll by following two Flink pointers from the InMemoryOrderModuleList head anchored at GS:[0x60].

7. Parsing the Export Address Table

With kernel32.dll‘s base in hand, the shellcode walks the PE headers to the Export Directory and then iterates AddressOfNames, comparing each name against a precomputed hash. String literals like "GetProcAddress" are avoided to defeat trivial signatures and to remove embedded nulls.

Key offsets from a loaded module base:

FieldOffset
e_lfanew (RVA of PE header)DllBase + 0x3C
Optional HeaderPE_header + 0x18
Export Directory RVA (PE32+)OptHeader + 0x70
AddressOfFunctionsExportDir + 0x1C
AddressOfNamesExportDir + 0x20
AddressOfNameOrdinalsExportDir + 0x24
; --- EAT walk outline: resolve an export by ROR-13 name hash ---
; in : rax = module base, ebp = target hash (e.g. for "GetProcAddress")
; out: rax = exported function address (or 0)

    mov   ecx, [rax + 0x3C]      ; e_lfanew
    add   rcx, rax               ; rcx = PE header
    mov   edx, [rcx + 0x88]      ; Export Directory RVA (OptHdr + 0x70)
    add   rdx, rax               ; rdx = IMAGE_EXPORT_DIRECTORY
    mov   r8d,  [rdx + 0x18]     ; NumberOfNames
    mov   r9d,  [rdx + 0x20]     ; AddressOfNames RVA
    add   r9, rax
    xor   r10, r10               ; index

.next_name:
    mov   esi, [r9 + r10*4]      ; name RVA
    add   rsi, rax               ; rsi -> ASCII export name
    xor   edi, edi               ; hash accumulator

.hash_byte:
    movzx eax, byte [rsi]
    test  al, al
    jz    .check
    ror   edi, 13
    add   edi, eax
    inc   rsi
    jmp   .hash_byte

.check:
    cmp   edi, ebp               ; compare ROR-13 hash
    je    .found
    inc   r10
    cmp   r10d, r8d
    jb    .next_name
    xor   rax, rax               ; not found
    ret
.found:
    ; resolve via AddressOfNameOrdinals + AddressOfFunctions
    ; (omitted for brevity)
    ret

The ROR-13 rotate-and-add hash, popularised by the Metasploit block_api stub, is the de facto standard precisely because defenders now key on it (see §10).


8. Null-Byte and Bad-Character Avoidance

Shellcode delivered through a string-copy primitive (strcpy, lstrcatA, format-string echo) is truncated at the first null byte. x64 immediates routinely embed nulls because most useful constants and addresses do not occupy all 64 bits.

ProblemFix
mov rax, 0x000000007FFE1234 → nullsxor eax, eax then mov eax, 0x7FFE1234 (zero-extends)
64-bit literal in mov r9, imm64lea r9, [rel label] or build via shifts/ORs
push 0 → encodes 6A 00xor rcx, rcx ; push rcx
mov rcx, 0 → 7-byte null runxor ecx, ecx
; --- Null-byte comparison ---
; BAD: mov rax, 0x76ab1234
;   48 B8 34 12 AB 76 00 00 00 00   <-- four null bytes
mov rax, 0x76ab1234

; GOOD: zero-extend via 32-bit sub-register
;   31 C0                            <-- xor eax, eax
;   B8 34 12 AB 76                   <-- mov eax, 0x76AB1234
xor eax, eax
mov eax, 0x76ab1234

Writing to EAX implicitly zeroes the upper 32 bits of RAX — this single architectural quirk eliminates most accidental nulls in shellcode constants.

A short Python lab to validate a candidate snippet:

from keystone import Ks, KS_ARCH_X86, KS_MODE_64

asm = b"""
    xor eax, eax
    mov eax, 0x76ab1234
    mov rbx, qword ptr gs:[0x60]
    mov rbx, qword ptr [rbx + 0x18]
"""
ks = Ks(KS_ARCH_X86, KS_MODE_64)
code, _ = ks.asm(asm)
buf = bytes(code)
print(buf.hex())
bad = [i for i, b in enumerate(buf) if b == 0x00]
print(f"length={len(buf)} bad_byte_offsets={bad}")

Run it, see exactly where nulls (or any other bad character) land, and rewrite the offending instruction.


9. Shellcode Skeleton: Putting It Together

The pieces combine into a recognisable x64 stub: align the stack, walk the PEB to find kernel32.dll, parse the EAT to resolve GetProcAddress and LoadLibraryA, and then call out through the standard ABI with proper shadow space.

[BITS 64]
_start:
    ; --- entry: defensively align stack ---
    and   rsp, 0xFFFFFFFFFFFFFFF0
    sub   rsp, 0x28                ; shadow space + alignment

    ; --- locate kernel32.dll via PEB ---
    mov   rbx, [gs:0x60]           ; TEB -> PEB
    mov   rbx, [rbx + 0x18]        ; PEB -> Ldr
    mov   rbx, [rbx + 0x20]        ; InMemoryOrderModuleList.Flink
    mov   rbx, [rbx]               ; -> ntdll entry
    mov   rbx, [rbx]               ; -> kernel32 entry
    mov   r15, [rbx + 0x30]        ; r15 = kernel32 base

    ; --- resolve GetProcAddress via ROR-13 hash (call into eat_lookup) ---
    mov   rcx, r15
    mov   edx, 0x7C0DFCAA          ; ROR-13("GetProcAddress")  (illustrative)
    call  eat_lookup               ; rax = &GetProcAddress
    mov   r14, rax

    ; --- call LoadLibraryA("user32.dll") via GetProcAddress ---
    mov   rcx, r15                 ; hModule = kernel32
    lea   rdx, [rel s_LoadLibraryA]
    call  r14                      ; rax = &LoadLibraryA
    lea   rcx, [rel s_user32]
    call  rax                      ; rax = HMODULE user32

    ; --- ... continue resolution and API calls ...

    add   rsp, 0x28
    ret

s_LoadLibraryA: db "LoadLibraryA", 0
s_user32:       db "user32.dll", 0

; eat_lookup: in rcx=module base, edx=ROR13 hash -> rax = export addr
eat_lookup:
    ; (see §7 for the inner loop)
    ret

Every block in the skeleton corresponds to one of the rules established above: sub rsp, 0x28 for shadow + alignment, gs:[0x60] for the PEB, [rbx + 0x30] for DllBase, lea + RIP-relative strings for PIC, and r14 / r15 carrying non-volatile state across calls without manual save/restore.


10. Common Attacker Techniques

TechniqueDescription
PEB-walk API resolutionLocate kernel32.dll via gs:[0x60] chain, parse exports by hash
ROR-13 export hashingAvoid embedded API name strings; survive static signature scans
RIP-relative PIClea reg, [rel label] to address embedded data without fixups
Sub-register zero-extensionmov eax, imm32 to write RAX with no null bytes
Shadow-space-aware call wrappingsub rsp, 0x28 around every Win32 call from an unknown caller
Direct Win32 → Native API substitutionCall Nt* syscalls to bypass usermode hooks (T1106)
Reflective loading of a PE in memoryShellcode bootstraps a full PE image without touching disk (T1620)

11. Defensive Strategies & Detection

Shellcode is observable at multiple layers. The most reliable signals come from the behaviours the techniques above require, not from the byte patterns they happen to produce.

Sysmon events to enable and triage:

  • EventID 1 — Process Create. Unusual parent/child chains (browser, Office, mail client spawning cmd.exe / powershell.exe) are the cheapest, highest-yield signal.
  • EventID 8CreateRemoteThread. Cross-process thread creation into LSASS, browsers, or signed Windows binaries is high-fidelity.
  • EventID 10ProcessAccess. Watch GrantedAccess masks like 0x1FFFFF (full access) and 0x1010 (read + VM-write).
  • EventID 17 / 18 — Pipe creation/connection, frequently used by shellcode-launched implants for C2.

ETW providers worth subscribing to in EDR pipelines:

  • Microsoft-Windows-Kernel-Process — kernel-side process/thread/image events.
  • Microsoft-Windows-Threat-Intelligence (PPL-only) — NtAllocateVirtualMemory, NtProtectVirtualMemory, NtWriteVirtualMemory, NtCreateThreadEx at the syscall layer, bypassed by no usermode hook.
  • Microsoft-Windows-Security-Auditing — handle and object access.

Audit policies: Audit Process Creation (Success) and Audit Kernel Object surface the same events to the classic Security log for SIEM ingestion.

Behavioural signals defenders should hunt on:

  • Threads with StartAddress in MEM_PRIVATE regions that are PAGE_EXECUTE_* and not backed by a file image.
  • CallTrace containing UNKNOWN frames — the calling instruction lives in unbacked memory.
  • gs:[0x60] opcode pattern (65 48 8B 04 25 60 00 00 00) inside executable regions of non-system modules.
  • ROR-13 hashing loops in memory scans.

Sigma sketch — suspicious cross-process access typical of shellcode injection:

title: Suspicious Cross-Process Access With VM-Write Rights
logsource:
  product: windows
  service: sysmon
detection:
  selection:
    EventID: 10
    GrantedAccess:
      - '0x1FFFFF'
      - '0x1410'
      - '0x1010'
  filter_legit:
    SourceImage|endswith:
      - '\MsMpEng.exe'
      - '\WmiPrvSE.exe'
  condition: selection and not filter_legit
level: high

Hardening to deploy on monitored endpoints:

  • Arbitrary Code Guard (ACG) — denies the PAGE_EXECUTE_* transition that turns a MEM_PRIVATE shellcode buffer into runnable code.
  • Control Flow Guard (CFG) — invalidates indirect calls into unregistered targets, which shellcode entry points always are.
  • Block Win32 API calls from Office macros / child processes — Attack Surface Reduction rule that severs the most common shellcode delivery vector.
  • PPL-protected EDR with kernel ETW Ti subscription — preserves syscall-layer telemetry even when userland hooks are patched out.

A useful EDR tripwire is to permute the head of InMemoryOrderModuleList with stub entries: shellcode that walks two Flinks blindly resolves the decoy module, fails to find expected exports, and crashes — producing a high-fidelity detection.


12. Tools for x64 Shellcode Analysis

ToolDescriptionLink
NASMAssembler for the snippets in this tutorial; emits raw binary for direct hex inspectionnasm.us
Keystone EngineProgrammatic assembler (Python bindings) for bad-character analysis labskeystone-engine.org
x64dbgUser-mode debugger; trace shellcode through gs:[0x60] and EAT walksx64dbg.com
WinDbgInspect _TEB, _PEB, _PEB_LDR_DATA, _LDR_DATA_TABLE_ENTRY on the target buildlearn.microsoft.com
Ghidra / IDAStatic analysis of shellcode-bearing samples and reflective loader stubsghidra-sre.org
Volatility 3Memory forensics: enumerate suspicious MEM_PRIVATE + RX regions, hunt unbacked threadsvolatilityfoundation.org
Process HackerLive triage of thread start addresses and memory protectionsprocesshacker.sourceforge.io
Godbolt Compiler ExplorerInspect MSVC-emitted x64 prologues to confirm ABI assumptionsgodbolt.org

13. MITRE ATT&CK Mapping

TechniqueMITRE IDDetection
Process Injection (umbrella)T1055Sysmon EventID 8 + EventID 10 with VM-write GrantedAccess
DLL InjectionT1055.001Image Load (EventID 7) from MEM_PRIVATE-allocated path
Portable Executable InjectionT1055.002Volatility scans for PE headers in MEM_PRIVATE RX regions
APC InjectionT1055.004ETW Ti NtQueueApcThread to remote thread; alerted thread-start addresses
Process HollowingT1055.012EventID 1 with suspended child, followed by EventID 10 write + resume
Native APIT1106ETW Ti syscall provider; direct Nt* calls outside ntdll
Obfuscated Files or InformationT1027YARA on ROR-13 loops; entropy heuristics on dropped payloads
Reflective Code LoadingT1620Unbacked RX memory with PE magic / no module image record

Summary

  • x64 Windows shellcode is governed by a strict ABI: argument registers RCX/RDX/R8/R9, return in RAX, a 32-byte shadow space, and 16-byte stack alignment at every call.
  • The TEB is reached via gs:[0x60] on x64; every PEB offset (+0x18, +0x20, +0x30) differs from the x86 layout and must be verified against the target build.
  • Position-independent API resolution combines a PEB walk to kernel32.dll with an EAT walk using ROR-13 name hashing to avoid embedded strings.
  • Null-byte avoidance leans on 32-bit sub-register writes that zero-extend, RIP-relative lea, and XOR-then-push idioms.
  • Detection is layered: Sysmon EventID 8/10 for injection chains, ETW Threat-Intelligence for syscall-level memory writes, behavioural hunts for unbacked RX regions, and ACG/CFG/ASR hardening to deny the primitives shellcode depends on.

Related Tutorials

References